The Peripheral - William Gibson

In 2014, William Gibson celebrated the 30th anniversary of Neuromancer with another masterpiece. In The Peripheral, Flynne Fisher's brother pays her to play a video game. At least, she thinks it's a game. But when she witnesses a murder, she discovers that she's been playing in a reality that's not so virtual. Now, somebody wants her dead. But even 'now' might not be what she thought it was...

Like Neuromancer, The Peripheral predicts a bleak and plausible future. It then ups the ante by looking even further ahead and combining possible futures. It's a daring balancing act, where Gibson proves his mastery just by getting away with it. It’s a powerful journey from confusion to understanding, through a range of anxieties, hopes and fears.

While Gibson has refined his craft over the years, he hasn't lost his edge. He walks it like a tightrope, inviting the reader to join him and another gang of misfits as they peer across at what might be on the other side...and to consider what might be coming in the near and not so near future.

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